Rummikub Game Scoring
Basic Scoring System
Rummikub uses a straightforward scoring system based on the tiles remaining in players' racks when the game ends. The goal is to have the highest score after a predetermined number of rounds or when a player reaches a target score.
When a player goes out:
- The player who goes out (uses all their tiles) receives points equal to the sum of all tiles remaining in the other players' racks.
- Each opponent receives a negative score equal to the sum of the tiles remaining on their rack.
When the pool is empty and no one can play:
- Each player receives a negative score equal to the sum of the tiles remaining on their rack.
- The player with the lowest sum receives a positive score equal to the difference between their sum and each other player's sum.
Tile Values
Each tile is worth its face value in points:
Number Tiles
- Tiles 1-13: Worth their face value (1-13 points)
Special Tiles
- Joker: Worth 30 points
Scoring Example
Example 1: Player A Goes Out
Remaining tiles:
- Player B: Tiles worth 24 points
- Player C: Tiles worth 31 points
- Player D: Tiles worth 17 points
Scoring:
- Player A: +72 points (24 + 31 + 17)
- Player B: -24 points
- Player C: -31 points
- Player D: -17 points
Example 2: Pool Empty, No One Can Play
Remaining tiles:
- Player A: Tiles worth 15 points
- Player B: Tiles worth 8 points (lowest)
- Player C: Tiles worth 22 points
- Player D: Tiles worth 19 points
Scoring:
- Player A: -15 points
- Player B: +40 points ((15-8) + (22-8) + (19-8))
- Player C: -22 points
- Player D: -19 points
Scoring Variations
There are several common variations to the standard Rummikub scoring system:
- Simple Scoring: Only the winner gets points, equal to the sum of all opponents' remaining tiles. No negative points are awarded.
- Target Score: Play continues for multiple rounds until a player reaches a predetermined target score (often 100 or 200 points).
- Fixed Rounds: Play a set number of rounds (often 3 or 5) and the player with the highest total score wins.
- Tournament Scoring: In competitive play, more complex scoring systems may be used to determine rankings.